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After players earn their first Soul Stones, the Drift House opens on the Docks. By talking to the Keres Twins at the top level of the Drift House, players can spend the Soul Stones on a variety of powerful upgrades, such as allowing higher tier Equipment and Runes to drop, increasing the caps on Manor upgrades, unlocking Fabled Classes, and more.

Ore and Red Aether Converters are available here as well, allowing you to convert either one to the other at a 2:1 ratio.

Note: Max levels shown in (brackets) in the "Max" column require Tiny SoulShop Icon Cosmic Overload Cosmic Overload.

Soul Stones[]

PlayerDeath ResourcesSoulIcon Texture

Soul Stones are acquired by completing Scar challenges and bosses.

Bosses always drop a minimum of 100 Soul Stones, no matter how high your New Game Plus thread is. They'll drop new Soul Stones the first time you beat them in a new Thread (for a total of 800 Soul Stones per thread). One thing to note is after obtaining the True Ending, you can choose to advance 2 Threads at a time. If you defeat a boss after doing this, they will drop 200 Soul Stones to account for the previous Thread.

Soul Stones are also given to you by NPCs after finishing their dialogue. Each time you return to the Docks, there's a chance an NPC will have new, unique dialogue, represented by a speech bubble above them. If you listen to all of their unique dialogue, they'll give you 500 Soul Stones. This happens once per NPC. It can also take a long time, so it might be ~30 hours before you finish one NPC's dialogue. NPC dialogue occurs in a set order, with Maria the Pizza Girl being the first to start and finish, followed by The Blacksmith and The Enchantress.

Gear Upgrades[]

Upgrades[]

Icon Name Max Description Notes
Icons Souls MaxEquipmentDrops
Embroidered Investments 4

(9)

Higher Level Equipment can now be found. Lets you find higher level Armor Sets (+1/+2/etc).

See notes below.

Icons Souls MaxRuneFlat
Runic Horizons 4

(9)

Higher Level Runes can now be found. Lets you find multiples of the same Rune.

See notes below.

Re: Embroidered Investments[]

Before New Game Plus, buying this upgrade will let you acquire +1 gear for the first two Armor Sets in the last 2 biomes. So you don't need to upgrade this past its first level until you enter NG+.

However, you ideally shouldn't buy this until you've found and bought all the +0 Armor Set pieces, and you should hold off on upgrading it for as long as possible. This is due to how finding blueprints affects your chance to find them in future chests:

  • +0 blueprints decrease the chance of future blueprint drops, but only before you've bought them.
    • +0 means normal Leather Weapon, before +1/2/etc.
    • This means that you should buy every +0 piece you find to maximise future drop rates.
  • Every +1/2/etc blueprint you find decreases the chance for future blueprints to drop.
    • Eg. Leather Weapon +1 decreases it, so does Leather Leather Weapon +2, etc.
    • So if you find a +1/2/3 piece before you've found all the +0 pieces, you'll have an exponentially harder time finding every +0 piece.

It's also wise to not overspend your Soul Stones on this upgrade at first. Not only do the blueprints need to be found, they also need to be purchased using rapidly increasing costs of gold and Ore. If you can't afford to upgrade the gear you find, you are better off spending your Soul Stones on increasing the caps for your Manor upgrades instead.

Critical breakpoints for this upgrade include Ranks 4, 6 and 9, which let you have multiple Unity Bonuses at once:

  • 4 - Allows both a Lv. 100 & a Lv. 50 Unity Bonus.
  • 6 - Allows two Lv. 100 Unity Bonuses.
  • 9 - Allows three Lv. 100 Unity Bonuses.

Re: Runic Horizons[]

It's not possible to find a +1 Rune before New Game Plus, so it's recommended that you only increase this after entering a new NG+ thread. Similar to Embroidered Investments, don't overspend your Soul Stones on this upgrade if you're having trouble beating Fairy Chest challenges.

Manor Upgrades[]

These upgrades increase their maximum level caps for Manor upgrades. Each upgrade adds +10 to the maximum cap for their main skills (which are shown as I, II, III).

They can also unlock new upgrades, which are shown in RED.

Icon Name Max Description Notes
Icon SoulShop BaseStats01MaxUpAlt
Unbreakable Will 10

(60)

Increase the Max Level for:


VITALITY I, II, III
ARMOR I, II, III
LIVING SAFE CONVERSION (Max: 20)
LIVING SAFE CAPACITY
GOLD GAIN
HEALTH DROP EFFICACY (Max: 25)

Increases Caps:
  • Tiny Upgrade Icon Fruit Juice Bar Vitality I, II, III: +2/3/5 (max: 30/50/80)
  • Tiny Upgrade Icon Blast Furnace Armor I, II, III: +2/3/5 (max: 35/55/85)
  • Tiny Upgrade Icon Scribes Office Living Safe Conversion: +1 (max: 20)
  • Tiny Upgrade Icon Courthouse Living Safe Capacity: +3 (max: 50)
  • Tiny Upgrade Icon Massive Vault Gold Gain: +2 (max: 20)
  • Tiny Upgrade Icon Institute of Gastronomy Health Drop Efficacy: +1 (max: 10)

Unlocks:

Icon SoulShop BaseStats02MaxUpAlt
Absolute Strength 10

(60)

Increase the Max Level for:


STRENGTH I, II, III
DEXTERITY I, II, III
WPN. CRIT. DAMAGE (Max: 30)
WPN. CRIT. CHANCE (Max: 25)
ORE GAIN

Increases Caps:
  • Tiny Upgrade Icon Arsenal Strength I, II, III: +2/3/5 (max: 30/50/80)
  • Tiny Upgrade Icon Flower Shop Dexterity I, II, III: +2/3/5 (max: 30/55/85)
  • Tiny Upgrade Icon The Laundromat Wpn. Crit. Damage: +2 (max: 30)
  • Tiny Upgrade Icon The Dicers Den Wpn. Crit. Chance: +2 (max: 25)
  • Tiny Upgrade Icon Jeweler Ore Gain: +2 (max: 20)

Unlocks:

Icon SoulShop BaseStats03MaxUpAlt
Infinite Knowledge 10

(60)

Increase the Max Level for:


INTELLIGENCE I, II, III
FOCUS I, II, III
MAG. CRIT. DAMAGE (Max: 30)
MAG. CRIT. CHANCE (Max: 25)
RED AETHER GAIN
EXTRA HEIRS (Max: 1)

Increases Caps:
  • Tiny Upgrade Icon Math Club Intelligence I, II, III: +2/3/5 (max: 30/50/80)
  • Tiny Upgrade Icon Court of the Wise Focus I, II, III: +2/3/5 (max: 30/55/85)
  • Tiny Upgrade Icon The Lodge Mag. Crit. Damage: +2 (max: 30)
  • Tiny Upgrade Icon The Quantum Observatory Mag. Crit. Chance: +2 (max: 25)
  • Tiny Upgrade Icon Buried Tomb Red Aether Gain: +2 (max: 20)
  • Tiny Upgrade Icon Adoption Center Extra Heirs: +1 (max: 1)

Unlocks:

Icon SoulShop BaseStats04MaxUpAlt
Master Smith 10

(60)

Increase the Max Level for:


EQUIP WEIGHT I, II, III
RUNE WEIGHT I, II, III
HEALTH CARE (Max: 25)
XP GAIN
RESOLVE GAIN (Max: 50)
RE-ROLL RETRY (Max: 2)

Increases Caps:
  • Tiny Upgrade Icon Artisan Equip Weight I, II, III: +2/3/5 (max: 25, 45, 75)
  • Tiny Upgrade Icon Bed Mill Rune Weight I, II, III: +2/3/5 (max: 25, 45, 75)
  • Tiny Upgrade Icon Repurposed Mining Shaft Health Care: +1 (max: 25)
  • Tiny Upgrade Icon Trophy Room XP Gain: +1 (max: 60)
  • Tiny Upgrade Icon Psychiatrist Resolve Gain: +3 (max: 50)
  • Tiny Upgrade Icon The Bizarre Bazaar Re-Roll Retry: +1 (max: 2)

Unlocks:

Notes:

Mastery & Tributes[]

Icon Name Max Level Description Notes
Icons Souls MaxMasteryFlat
Limitless Potential 10

(35)

Increase Max Mastery Level for all classes Max Mastery level: +1 per level.

Default Max Mastery level is 15.

Icons Souls MaxCharonDonationFlat
Insatiable Greed 10

(25)

Increase Charon's Max Tribute Level Max Tribute Level: +3 per level.

Default max tribute level is 25.

Fabled Classes[]

Once unlocked, you can press Up/Down on the given class in Character Select to change them into their Fabled Class version.

Fabled classes keep their weapons in Scars, which may increase/decrease the difficulty of the Scar, depending on your skill level with each Fabled Weapon. In this way, using fabled classes to complete Scars and gain their Soul rewards can be an indirect buff to your overall Souls gain. In particular, Tiny Class Icon Boxer Enkindled Boxer is very powerful in challenge scars.

See Fabled Weapons for more info on Fabled classes.

Icon Name Fabled Class Weapon Class Description
Icons Souls ArcherVariant
Ballistic Archer Tiny Class Icon Ranger Ballistic Archer Tiny Weapon Icon Handheld Ballista Handheld Ballista Tiny Class Icon Ranger Ranger End fights before they start.
Icons Souls AxeVariant
Furious Fighter Tiny Class Icon Barbarian Fighter Tiny Weapon Icon Hephaestus Hammer Hephaestus' Hammer Tiny Class Icon Barbarian Barbarian Axe meets hammer.
Icons Souls BoxerVariant
Enkindled Boxer Tiny Class Icon Boxer Enkindled Boxer Tiny Weapon Icon Enkindled Gauntlets Enkindled Gauntlets

Tiny Class Icon Boxer Boxer

Knock your foes into space,

then detonate them with

exploding gloves!

Icons Souls LadleVariant
Stoic Waiter Tiny Class Icon Chef Waiter Tiny Weapon Icon Bag o Spoons Bag o' Spoons Tiny Class Icon Chef Chef Spoons are like small pans.
Icons Souls SwordVariant
Pizza Delivery Tiny Class Icon Knight Pizza Delivery Person Tiny Weapon Icon Pepperoni Pizza Pepperoni Pizza Tiny Class Icon Knight Knight Like a frisbee, all pizzas

return to their owner

when thrown.

Icons Souls LuteVariant
Rock Star Tiny Class Icon Bard Rock Star Tiny Weapon Icon Electric Lute Electric Lute Tiny Class Icon Bard Bard Time for your epic solo.
Icons Souls MageVariant
Hallowed Reaper Tiny Class Icon Mage Reaper Tiny Weapon Icon Charons Scythe Charon's Scythe Tiny Class Icon Mage Mage A replica of Charon's Blade.

Sharp enough to cut through

armor, but not enough to

cut through space.

Shadow Spies
Shadow Spies Tiny Class Icon Assassin Eventide Spymaster Tiny Weapon Icon Dragon Fangs Dragon Fangs Tiny Class Icon Assassin Assassin A small cut will do.
Royal Vikings
Royal Vikings Tiny Class Icon Valkyrie God of Thunder Tiny Weapon Icon Mjolnir Mjolnir Tiny Class Icon Valkyrie Valkyrie Be worthy.
Otherworldy Tamer
Otherworldly Tamer Tiny Class Icon Ronin Demon Tamer Tiny Weapon Icon Kasa-obake Kasa-obake Tiny Class Icon Ronin Ronin When you prefer the company of otherworld others.
Serpentine Shapeshifters
Serpentine Shapeshifters Tiny Class Icon Dragon Lancer Dragon Puppeteer Tiny Weapon Icon Dragon Puppet Dragon Puppet Tiny Class Icon Dragon Lancer Dragon Lancer Imbue yourself with Ladon's power and take to the sklies.
Blasting Brigands
Blasting Brigands Tiny Class Icon Gunslinger Brigand Tiny Weapon Icon Blunderbuss Blunderbuss Tiny Class Icon Gunslinger Gunslinger Time to switch sides.
Eldritch Lich
Eldritch Lich Tiny Class Icon Astromancer Lich Tiny Weapon Icon Crow Storm Crow Storm Tiny Class Icon Astromancer Astromancer The return of the King. Or Queen.
Sick Surfers
Sick Surfers Tiny Class Icon Pirate Surfer Tiny Weapon Icon Surfboard Surfboard Tiny Class Icon Pirate Pirate Wield the power of the Surfboard and leave enemies floundering in your wake.
Trigonometric Snipers
Trigonometric Snipers Tiny Class Icon Duelist Stygian Sharpshooter Tiny Weapon Icon The Triangulator The Triangulator Tiny Class Icon Duelist Duelist Mathematical madness.


Heir Selection[]

These upgrades add new options in the Soul Shop menu. They let you choose a preferred class/spell for the right-most class, or enable a randomised kit for the left-most class. These options can be toggled on/off at any time (see Screenshots below, or click here).

Icon Name Description Notes
Icons Souls ChooseYourClass
Preferential Treatment Lock the right-most hero during Character Selection to always be a specific class. Adds an option to choose a preferred class.
Icons Souls ChooseYourSpell
Existential Appeasement Lock the right-most hero in Character Selection to always have a specific spell. Adds an option to choose a preferred spell.
Icons Souls ForceRandomizeKit
Quintessential Resentment Lock the left-most Hero in Character Selection to always be a contrarian. When active, the left-most heir will always have randomized weapons and talents, regardless of class. Passives do not change.


The left-most heir will also always have the Tiny Icon Trait Contrarian Contrarian (aka Innovator) trait, which provides a guaranteed +25% Gold Gain buff, making this upgrade very useful for farming Gold.

Convertors & Misc[]

Upgrades[]

Icon Name Notes
Icons Souls UnlockJukebox
Music Box A strange device from another world. Adds a jukebox to the Drift House.
Icons Souls UnlockOverload
Cosmic Overload Break the limits.

Increase the Soul Shop limits to ludicrious degrees.

Increases the maximum caps on many Soul Shop upgrades. Some skills are still hardcapped.


Unlocks after making 65 purchases in the Soul Shop.

See notes below for more info.

Icons Souls OreRuneSwap
Ore Converter Convert Ore into Aether For every 500 Ore, you'll get 250 Aether.
Icons Souls RuneOreSwap
Aether Converter Convert Aether into Ore For every 500 Aether, you'll get 250 Ore.
Icons Souls BuySoulStone
Strange Transaction Spend resources to Soul stones Allows you to buy 150 Soul stones.

Initially costs 2500 Aether and 2500 Ore.

Costs get higher after each purchase.

Re: Music Box[]

For Early Access players who have previously fulfilled Achievement unlock criteria, using the Jukebox will unlock those Achievements.

Re: Cosmic Overload[]

Certain Soul Shop upgrades have initial caps, and cannot be increased further until this upgrade is purchased. Cosmic Overload increases those caps to their absolute maximum (listed in parentheses). It's only available after making 65 purchases in the Soul Shop.

Re: Strange Transaction[]

Strange Transaction lets you buy 150 Soul stones. The cost starts at 2500 Red Aether and 2500 Ore. It can be used up to 100 times, but for each purchase you make, the price increases substantially, eventually capping at 5 million Red Aether and Ore. Each use counts as an "unlock" towards Tiny SoulShop Icon Cosmic Overload Cosmic Overload.

This is intended as a supplemental upgrade to give you some additional Soul Stones as you work through multiple playthroughs of NG+, and to ensure Red Aether and Ore have a purpose once you've maxed out all Armor Sets and Runes.

While using this to gain early Souls may be tempting, it's best to save your Ore and Red Aether, as you will need a lot of both to upgrade your Armor Sets and Runes. You'll know when you have enough spare to spend on this.

Screenshots[]

Soul Shop Toggles- Preferential Treatment, Existential Appeasement, and Quintessential Resentment

The unlockable options for Preferential Treatment, Existential Appeasement, and Quintessential Resentment

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