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Dashing is a movement mechanic. It's used for traversal, Skill Crits with Weapons, and interacting with Void barriers and projectiles.

There are many advanced dashing techniques.

Items[]

Heirlooms[]

There are 2 heirlooms that directly upgrade your dashes, and 1 that augments its usefulness.

Icon Name Description Location
Icons Heirlooms Large Dash Ananke's Shawl Allows Air Dashing. Citadel Agartha
Icons Heirlooms Large DoubleJump Aether's Wings Allows Double Jumps.

While this doesn't affect your Dashing directly, Double Jumps allow you to chain advanced dashing techniques, including Dash Attacks, Jump Cancels, and Dash Cancels (see Techniques, below).

Kerguelen Plateau
Icons Heirlooms Large VoidDash Pallas' Void Bell Dash becomes Void Dash. Hold to Dash further.

Can pass through Void Projectiles and Void Barriers, and interact with Void Lifts.

The Stygian Study

Runes[]

There are 2 Runes that can improve dashing: One directly, one indirectly.

Icon Name Description Weight
Icon Runes Dash Dash Rune Gain additional Air Dashes (+1 per rune) 50
Icon Runes DoubleJump Vault Rune Gain additional Double Jumps (+1 per rune).

Doesn't directly affect your dashes (see Icons Heirlooms Large DoubleJump Aether's Wings in Heirlooms above)

60

Relics[]

There are 2 Relics that augment your dashes.

Icon Name Description Resolve Cost
Icons Relics Small ProjectileDashStart Corrupting Reagent Dashing leaves a Tiny StatusEffect Icon Poison Poison cloud behind for 1 second(s). 35
Icons Relics Small DashStrikeDamageUp Vanguard's Banner Dashing creates a wave that destroys Mid-sized Projectiles. Waves travel 2 units. 45

Techniques[]

There are a few special techniques you can use with dashing. Mastering these can open up a lot of new ways of playing.

Dash Attack[]

With most weapons, attacking right after dashing will perform a dash attack, which scores a Skill Crit.

Your weapon will glow gold when it can dash attack. The window of time when this is available is quite narrow, but practicing with the Training Dummy will help your timing.

For Classes with weapons that pierce walls, dash attacking can be used with Edge Dashing to land Skill Crits on enemies that can't reach you, dealing extra damage in a shorter span of time.

Dash Cancel[]

You can cancel a dash by jumping. This technique is incredibly helpful when performing a Dash Attack: By jumping right after you land a hit, you can halt the dash and prevent contact damage.

Jump Cancel[]

You can cancel a jump (and a Spin Kick bounce) by dashing. This is required for some Fairy Chest challenges, and is essential for navigating and avoiding damage in The Sun Tower.

Attack Cancel[]

You can cancel the animation of many weapons by dashing. The Training Dummy mentions this for the Knight's Sword, but it's usable with nearly every weapon.

Attack cancelling is especially helpful with Tiny Weapon Icon Charons Scythe Charon's Scythe, allowing you to hit an enemy then withdraw before getting hit by contact damage.

Edge Dash[]

You can keep yourself airborne for longer by dashing against the edge of walls. This is useful for avoiding damage, as well as performing dash attacks with weapons that can pierce walls.

Screenshot - Edge Cash - Avoiding Damage

Edge Dashing (top right) to avoid damage

Notable Classes[]

Dash attacks are especially useful for Tiny Class Icon Valkyrie Valkyrie, who can use it with their vertical weapon strikes to "glide" their weapon into enemies during the dash attack window.

Dash attacks are also very helpful with Tiny Class Icon Barbarian Barbarian, improving their aerial attack damage potential. Stacking multiple Dash and Vault Runes can keep Barbarians in the air for a long time, landing chained dash attacks and inflicting massive damage.

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