There are 13 Armor Sets in Rogue Legacy 2, each one unique and providing stats and bonuses favorable to a variety of playstyles. Wearing multiple pieces of an armor set can provide Unity Bonuses, and the total weight affects your Resolve.
Armor sets are unlocked via Blueprints, and bought from the Blacksmith.
Armor Sets | ||||||
---|---|---|---|---|---|---|
Stats Overview[]
The table below shows total stats and Unity Bonuses for the initial Armor Set pieces, before finding upgraded versions (via the Embroidered Investments upgrade in The Soul Shop).
The stats shown in VIT/ARM/STR/etc are for all pieces combined, excluding any Unity Bonuses.
Note: You can expand the page width for easier reading.
Set | VIT | ARM | STR | INT | DEX | FOC | Weight | Unity 1 | Unity 2 | Unity 3 | NG | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Leather | 2 | 10 | 2 | 2 | 2 | - | 75 | 20% Resolve | 30% Resolve | 30% Minimum Resolve [1] | - | |
Scholar | 3 | 9 | 4 | 5 | - | 3 | 120 | 10 FOC | 20 FOC | +20% Crit Chance (Magic) | ||
Warden | 5 | 13 | 7 | 4 | 2 | 2 | 160 | 10 DEX | 20 DEX | +20% Crit Chance (Weapon) | - | |
Sanguine | 3 | 5 | 6 | 3 | - | - | 200 | +2 Lifesteal |
+3 Lifesteal |
+5 Return Damage (VITx)[2] | - | |
Ammonite | 5 | 41 | 5 | 5 | - | - | 250 | 30 ARM | 60 ARM | +40% ARM | - | |
Crescent | 11 | 9 | 11 | 17 | - | 7 | 300 | 15 INT | 30 INT | +20% INT | - | |
Drowned | 12 | 20 | 16 | 13 | 4 | 4 | 360 | 15 STR | 30 STR | +20% STR | NG+1 [3] | |
Gilded | 10 | 7 | 6 | 6 | - | - | 400 | +10% Ore/Aether | +20% Ore/Aether | +50% Gold | NG+1 | |
Obsidian | 51 | 19 | 9 | 9 | - | - | 460 | 15 VIT | 30 VIT | +20% VIT | NG+1 | |
Leviathan | 10 | 25 | 10 | 44 | - | 10 | 515 | +10% Siphon [4] | +15% Siphon | +5 Soulsteal |
NG+1 | |
Kin | 40 | 16 | 24 | - | 21 | 20 | 635 | +2 Return Damage (VITx) | +50 Max Mana | +1 Revive | NG+2[5] | |
White Wood | -38 | -46 | 52 | 33 | - | 155 | 700 | +5% Crit Chance (Magic) | +20% Crit Damage (Magic) | +20% DEX | ? | |
Black Root | -38 | -46 | 33 | 27 | 155 | - | 700 | +5% Crit Chance (Weapon) | +20% Crit Damage (Weapon) | +20% FOC | ? |
- ↑ Minimum Resolve means your Resolve will not drop below 30% under any circumstance. This only affects your HP, which means that your HP will never go below 30% (normally your min resolve is 0%, which would give you just 1HP). Relics can still be collected if your resolve is less than their cost. This effectively means that, no matter how many Relics you collect, your HP will never go below 30%!
- ↑ Equivalent to 5 Retaliation
Runes. - ↑ Indicates that this item is guaranteed to drop in NG+1. Pieces may drop sooner, e.g., the Drowned Set can drop in NG+0 in high-level rooms in Pishon Dry Lake, but from (one user's) limited testing this seems to be rare.
- ↑ Siphon increases the amount of Mana restored when hitting enemies with your weapon. Scales off the Mana restored per hit, and not the weapon's damage.
- ↑ Indicates that this item is guaranteed to drop in NG+2. Pieces may drop sooner within high-leveled rooms within Pishon Dry Lake, albeit rarely.
Gear Scaling[]
Gear scaling values are what determines the higher stat values for +1/+2/etc gear pieces, which are found after buying the Embroidered Investments upgrade from The Soul Shop. They are totally separate from the scaling mentioned in-game (such as "Bonus INT Scaling").
Gear scaling values are added to base values per each + level for the equipment. Generally, gear scaling values are half the base values, though there are exceptions, and halved numbers are rounded.
For example, the Leather Chest has a base ARM value of 7, and an ARM gear scaling value of 5. At +0 (i.e. before finding Leather Chest +1), it uses its base ARM value of 7. At +1, the ARM value is 7 + 5
(12 ARM). At +2, it's 7 + 5 + 5
(17 ARM), etc. So the formula is BASE + (SCALING * LEVEL)
.
Price Scaling[]
Price scaling for each set works as follows: take the base costs of each piece, then add a multiplier to both gold and ore costs for each tier.
The table below shows every multiplier. They're the same for both Gold and Ore.
Level | Multiplier |
---|---|
+0 | 1 |
+1 | 3 |
+2 | 6 |
+3 | 10 |
+4 | 15 |
+5 | 21 |
+6 | 28 |
+7 | 36 |
+8 | 45 |
+9 | 55 |